The Impact of Achievement Related Features as Game Design Elements on Customer Purchase Intentions: Mediation of Consumer Motivation

Authors

  • Nazia
  • Abdul Moiez Raza

DOI:

https://doi.org/10.63075/9pe66z35

Abstract

The use of gamification is at its peak across various business sectors as companies look for innovative ways to engage and entertain customers online. This study examines the impact of achievement-related game design elements on customers’ purchase intentions within e-commerce platforms. Guided by the Stimulus-Organism-Response (S-O-R) framework, the research focuses on the mediating role of consumer motivation in this relationship. Using quantitative survey data collected from 210 valid respondents, the analysis reveals a significant positive effect of achievement-related gamification features on customers’ purchase intentions. These findings enhance our understanding of how integrating specific game design elements in online shopping apps and platforms can influence consumer behavior. Furthermore, the results offer marketers and researchers clearer insights into designing digital shopping experiences that leverage achievement-based gamification to increase customer interest and drive actual purchases. This research provides practical guidance for e-commerce businesses aiming to apply targeted gamification strategies to boost consumer motivation and purchase intentions, ultimately supporting sustained engagement and sales growth.

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Published

2025-03-18

How to Cite

The Impact of Achievement Related Features as Game Design Elements on Customer Purchase Intentions: Mediation of Consumer Motivation. (2025). Advance Journal of Econometrics and Finance, 3(1), 173-180. https://doi.org/10.63075/9pe66z35